A Robust, Real-time, and 3D Human Motion Capture System through Multi-Cameras and AI
Real-Move aims to develop a marker-less, real-time 3D human motion tracking system using multi-camera views and AI to enhance workplace safety and ergonomics, reducing costs and improving quality of life.
Projectdetails
Introduction
The ability to reliably track 3D human motion in real-time is crucial for a wide range of applications across various fields, such as healthcare, entertainment, industry, and sports. Occupational ergonomics, as the intersection of industry and healthcare, could particularly benefit from such a solution, as recent reports indicate that physical and cognitive ergonomics issues at work contribute to major economic losses in Europe.
Current Challenges
However, the existing commercial human motion capture (MoCap) systems often exploit multiple markers or inertial measurement units (IMUs), which, in addition to their high costs, suffer from many technical and usability issues. These include:
- Lengthy set-up times
- Compromised user comfort and bothersome wearability needs
- Large drifts and inaccuracies over time in the case of IMU-based Mo-Cap systems
Some of these issues can be dealt with by using vision-based human skeletal trackers. However, they have high vulnerability to occlusions, and often, the missing or inaccurate 3D tracking capacity has severely depreciated their reliability for real-world applications.
Market Gap
These challenges leave us with no existing market solutions for marker-less (comfortable), robust, economic, and real-time 3D human motion tracking.
Project Overview
Real-Move aims to create such a solution by exploiting multi-camera views and AI algorithms. The system will be capable of:
- Tracking multiple people in the scene with high accuracy
- Providing application-driven data services such as human factors in addition to motion tracking data
Innovation Potential
Real-Move has the highest innovation potential to become a key player in the multi-billion Euros MoCap and workplace safety markets.
Socio-Economic Impact
In addition, by providing quick and easy access to vision-based risk monitoring tools, it can make a huge socio-economic impact by improving the quality of life of individuals at work while saving a large amount of money by cutting waste.
Financiële details & Tijdlijn
Financiële details
Subsidiebedrag | € 150.000 |
Totale projectbegroting | € 150.000 |
Tijdlijn
Startdatum | 1-1-2024 |
Einddatum | 30-6-2025 |
Subsidiejaar | 2024 |
Partners & Locaties
Projectpartners
- FONDAZIONE ISTITUTO ITALIANO DI TECNOLOGIApenvoerder
Land(en)
Vergelijkbare projecten binnen European Research Council
Project | Regeling | Bedrag | Jaar | Actie |
---|---|---|---|---|
MANUNKIND: Determinants and Dynamics of Collaborative ExploitationThis project aims to develop a game theoretic framework to analyze the psychological and strategic dynamics of collaborative exploitation, informing policies to combat modern slavery. | ERC STG | € 1.497.749 | 2022 | Details |
Elucidating the phenotypic convergence of proliferation reduction under growth-induced pressureThe UnderPressure project aims to investigate how mechanical constraints from 3D crowding affect cell proliferation and signaling in various organisms, with potential applications in reducing cancer chemoresistance. | ERC STG | € 1.498.280 | 2022 | Details |
Uncovering the mechanisms of action of an antiviral bacteriumThis project aims to uncover the mechanisms behind Wolbachia's antiviral protection in insects and develop tools for studying symbiont gene function. | ERC STG | € 1.500.000 | 2023 | Details |
The Ethics of Loneliness and SociabilityThis project aims to develop a normative theory of loneliness by analyzing ethical responsibilities of individuals and societies to prevent and alleviate loneliness, establishing a new philosophical sub-field. | ERC STG | € 1.025.860 | 2023 | Details |
MANUNKIND: Determinants and Dynamics of Collaborative Exploitation
This project aims to develop a game theoretic framework to analyze the psychological and strategic dynamics of collaborative exploitation, informing policies to combat modern slavery.
Elucidating the phenotypic convergence of proliferation reduction under growth-induced pressure
The UnderPressure project aims to investigate how mechanical constraints from 3D crowding affect cell proliferation and signaling in various organisms, with potential applications in reducing cancer chemoresistance.
Uncovering the mechanisms of action of an antiviral bacterium
This project aims to uncover the mechanisms behind Wolbachia's antiviral protection in insects and develop tools for studying symbiont gene function.
The Ethics of Loneliness and Sociability
This project aims to develop a normative theory of loneliness by analyzing ethical responsibilities of individuals and societies to prevent and alleviate loneliness, establishing a new philosophical sub-field.
Vergelijkbare projecten uit andere regelingen
Project | Regeling | Bedrag | Jaar | Actie |
---|---|---|---|---|
Learning Digital Humans in MotionThe project aims to enhance immersive telepresence by using natural language to reconstruct and animate photo-realistic digital humans for interactive communication in AR and VR environments. | ERC STG | € 1.500.000 | 2025 | Details |
2D naar 3D mapping voor autonome realtime feedback (MARF)360SportsIntelligence en Ludimos ontwikkelen 3D-mapping software voor het tracken van sporters en het genereren van digital twins, gericht op geautomatiseerde training en wedstrijdregistratie. | MIT R&D Samenwerking | € 256.200 | 2023 | Details |
HoloCloud MR - toekomst voor de zorgHoloMoves ontwikkelt een Mixed Reality systeem met IoT-integratie om revalidatie te versnellen en zorgverleners inzicht te geven in patiëntbewegingen, met als doel verbeterde zorg op afstand. | MIT Haalbaarheid | € 20.000 | 2022 | Details |
Real-time data voor sport prestatiemanagementHet project ontwikkelt een innovatief product voor real-time data-analyse in de topsport, door nieuwe hardware en software te combineren voor betere prestaties en blessurepreventie. | MIT R&D Samenwerking | € 171.815 | 2019 | Details |
Learning Digital Humans in Motion
The project aims to enhance immersive telepresence by using natural language to reconstruct and animate photo-realistic digital humans for interactive communication in AR and VR environments.
2D naar 3D mapping voor autonome realtime feedback (MARF)
360SportsIntelligence en Ludimos ontwikkelen 3D-mapping software voor het tracken van sporters en het genereren van digital twins, gericht op geautomatiseerde training en wedstrijdregistratie.
HoloCloud MR - toekomst voor de zorg
HoloMoves ontwikkelt een Mixed Reality systeem met IoT-integratie om revalidatie te versnellen en zorgverleners inzicht te geven in patiëntbewegingen, met als doel verbeterde zorg op afstand.
Real-time data voor sport prestatiemanagement
Het project ontwikkelt een innovatief product voor real-time data-analyse in de topsport, door nieuwe hardware en software te combineren voor betere prestaties en blessurepreventie.