Musical Metaverse made in Europe: an innovation lab for musicians and audiences of the future.

This project aims to revolutionize music performance and experience in the Musical Metaverse through socio-cognitive insights, innovative technology, and new concert formats, enhancing collaboration and industry impact.

Subsidie
€ 3.000.000
2025

Projectdetails

Introduction

The grand challenge of this project is to create the basis for a paradigm shift in the way music is performed and experienced, by leveraging the new creative possibilities offered by the emerging Musical Metaverse.

Objectives

The consortium aims to achieve this ambitious challenge through:

  1. Socio-Cognitive Breakthrough
    Gaining a deep understanding of the emerging needs and concerns of contemporary musicians and audiences via collaborative design activities and neuro-physiological measurements.

  2. Technological Breakthrough
    Developing radically novel concert platforms and devices that can exchange information among each other via ultra-reliable low-latency wireless networks, with privacy and security constraints.

  3. Musical Breakthrough
    Creating novel concert formats that exploit the technological and socio-cognitive breakthroughs.

Methodology

This project uses an interdisciplinary methodology that combines:

  • Human-Computer Interaction
  • Engineering
  • Cognition
  • Music

The methodology draws from the scientific excellence of the partners involved. Industrial partners will provide know-how for proof of concept prototypes.

Impact

Through this disruptive approach, the project will provide a pipeline to the technological development of a new class of musical interfaces and Musical Metaverse ecosystems, whose features will go substantially beyond current systems.

The proposed approach aspires to effect a step-change in the design of musical interfaces and systems to musically interact online, resulting in a potentially high economic impact on the music industry.

Technological Advancements

The envisioned technological advancements for the musical domain will provide key solutions for true real-time collaborative activities in the Metaverse in general.

Conclusion

The project involves theoretical and experimental aspects and is a high-impact endeavor from which basic science, EU industry, and society can benefit.

Financiële details & Tijdlijn

Financiële details

Subsidiebedrag€ 3.000.000
Totale projectbegroting€ 3.000.000

Tijdlijn

Startdatum1-2-2025
Einddatum31-1-2029
Subsidiejaar2025

Partners & Locaties

Projectpartners

  • UNIVERSITA DEGLI STUDI DI TRENTOpenvoerder
  • KUNGLIGA TEKNISKA HOEGSKOLAN
  • POLITECNICO DI TORINO
  • Somnium Space Ltd.
  • atmoky GmbH
  • CENTRO DE ESTUDIOS DEL VIDEO SA
  • 7BULLS.COM SPOLKA Z OGRANICZONA ODPOWIEDZIALNOSCIA
  • OPEN SESAME MEDIA GMBH
  • G.TEC MEDICAL ENGINEERING GMBH
  • HEWLETT PACKARD ITALIANA SRL
  • SL PROCESS
  • VRROOM Studio s.r.l.
  • CONSIGLIO NAZIONALE DELLE RICERCHE
  • SCUOLA UNIVERSITARIA PROFESSIONALE DELLA SVIZZERA ITALIANA
  • Modul 9 GmbH
  • PatchXR

Land(en)

ItalySwedenUnited KingdomAustriaSpainPolandGermanyFranceSwitzerland

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