Coded Secrets: Artistic Interventions Hidden in the Digital Fabric
COSE aims to unveil the hidden complexities of code-based artworks and their internet ecosystems, enhancing appreciation and understanding through interdisciplinary analysis and innovative visualization.
Projectdetails
Introduction
What lies beneath the surface of computational artworks? Online pieces have ‘roots’ that extend much deeper than the flat screen monitors on which we view them – they may even be distributed, occupying multiple sites on the Internet. Nobody has ever been able to see the responsive and connective agency of these works with their own eyes. COSE sets out to reveal the inner workings of code-based artworks, as well as their embeddedness in the various niches of the World Wide Web.
Purpose
Shedding light on this black box will enable us to gain a fuller appreciation of these artworks and empower scholars in the humanities as they begin to confront programmed works, providing analytical instruments and a general understanding of our media-technological condition.
Artistic Pieces
The artistic pieces under analysis are all hidden, concealed, or somehow withdrawn due to the networked situation into which they were inserted. As art historians prefer to dedicate themselves to the surface features, they tend to overlook such works or ignore important aspects of their design, including:
- Codes
- Files
- Software performance
As these interventions operate in non-standard locations, they implicitly highlight the circumstances where artists saw opportunities to critically exploit the specifics of the net in order to post a message. COSE will offer a new view of the Internet through the lens of these artworks that reclaim the right to productively diversify Internet access and usage.
Methodology
In order to uncover these much-neglected aspects, an interdisciplinary team will complement art historical methods with approaches from:
- Media studies
- Game studies
- Code studies
- Software forensics
- Visual design
Taking the artworks as the starting point, the Internet will be presented as a complex of activated affordances rather than as yet another node-graph-diagram.
Conclusion
COSE will develop an original pictorial language to generate immersive views into the specific ‘machine rooms’ of the artworks and their ecosystems as a processual deep topology.
Financiële details & Tijdlijn
Financiële details
Subsidiebedrag | € 1.997.348 |
Totale projectbegroting | € 1.997.348 |
Tijdlijn
Startdatum | 1-9-2022 |
Einddatum | 31-8-2027 |
Subsidiejaar | 2022 |
Partners & Locaties
Projectpartners
- KARLSRUHER INSTITUT FUER TECHNOLOGIEpenvoerder
Land(en)
Vergelijkbare projecten binnen European Research Council
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MANUNKIND: Determinants and Dynamics of Collaborative Exploitation
This project aims to develop a game theoretic framework to analyze the psychological and strategic dynamics of collaborative exploitation, informing policies to combat modern slavery.
Elucidating the phenotypic convergence of proliferation reduction under growth-induced pressure
The UnderPressure project aims to investigate how mechanical constraints from 3D crowding affect cell proliferation and signaling in various organisms, with potential applications in reducing cancer chemoresistance.
Uncovering the mechanisms of action of an antiviral bacterium
This project aims to uncover the mechanisms behind Wolbachia's antiviral protection in insects and develop tools for studying symbiont gene function.
The Ethics of Loneliness and Sociability
This project aims to develop a normative theory of loneliness by analyzing ethical responsibilities of individuals and societies to prevent and alleviate loneliness, establishing a new philosophical sub-field.
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STAGE aims to revolutionize performing arts historiography by integrating digital humanities and analytics to analyze creative processes and collaborations in European theater since WWII.
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